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Speed Guide

Welcome to my Speed Guide for Resident Evil: CODE: Veronica (X). This guide is to help you get the Infinite Rocket Launcher (and maybe nab 2 trophies). I will try and make it as efficient as possible and not too complicated, making note of certain items to grab. Also this guide implements the Infinite Ammo/Health glitch. For the sake of this guide, we will be doing Inf Grenade Launcher, using Handgun Ammo as the catalyst. So, save your Playing Manual til you get your Grenade Launcher and have a ton of Handgun Ammo saved up. And remember to read it from the "FILES" part of the menu, not the item storage. Here we go!

PRISON:

1.) Equip Lighter (SKIP CUTSCENE)

***Get Playing Manual, DON'T TOUCH IT***

##HANDGUN AMMO here##

2.) Up steps and through graveyard to Courtyard (SKIP CUTSCENE)

3.)Get HANDGUN, run to Barracks

##HANDGUN AMMO on body##

4.)Run inside barracks, grab HANDGUN AMMOS, leave

5.) Grab GREEN HERBS outside, run around building GUILLOTINE COURTYARD

6.)Run inside building and deposit metal items

7.)Run to door inside (SKIP CUTSCENE)

8.)Grab HAWK EMBLEM, flip switch, leave room

9.)Start machine and put Emblem in

10.)Leave room, grab items, and leave

11.)Flip switch, grab extinguisher

12.)Head back to Graveryard, put out fire and grab CASE

13.)Examine CASE to get TG-01, head back to machine with EMBLEM ***take metal item through detector for glitch***

14.)Use TG-01 ALLOY to get ALLOY EMBLEM

15.)Grab items from metal box and head to courtyard. Use EMBLEM on gate

16.)Cross bridge **get HANDGUN AMMO**

17.)Grab NAVY PROOF and HERBS, enter Palace

PALACE:

1.)Grab the HANDGUN AMMOS in this room

 

2.)Enter the code at the computer NTC0394

3.)Head up to the Save Room on right

4.)Grab HANDGUN AMMO, deposit everything except your weapon, healing, and Playing Manual

5.)Head out and down stairs and into brown door

6.)Go all the way back, enter room

7.)Push button, SKIP CUTSCENE, grab WHEEL, leave

8.)Try to leave PALACE, head back to WHEEL ROOM and save Steve. Now leave.

AIRPORT:

1.)Head to right, down to Submarine

2.)Head in storage area to grab HANDGUN BULLETS

3.)Use WHEEL on Sub, enter sub, grab SidePack and use Sub

4.)Enter Airport, get HANDGUN AMMO, enter right shutter

5.)Run across bridge and into room, go up lift

6.)Use Crane to move Crate, head back down to flip switch

7.)Grab BIOHAZARD CARD, now leave area completely

8.)Leave Palace Area, like heading back to Prison

9.)Go in brown door on right and double doors

MILITARY FACILITY:

1.)Run to back of hall and use BIOHAZARD CARD

2.)Head to next door, and out and up stairs

3.)Head into door on on right, go into Save Room

4.)Grab HEMOSTATIC and deposit it. Also any HANDGUN AMMO. Leave room

5.)Silver door, grab SUB MACHINE GUN, kill Bandersnatch. Enter green door. SKIP CUTSCENES.

6.)Control of Steve now. Kill everything and head up little steps to Demon Statue area.

7.)Back to Claire. Follow Steve. SKIP CUTSCENES. **HANDGUN AMMO** Go to door left of Steve

8.)Head to door straight back and get EAGLE PLATE. Leave

9.)Head out left door and double doors, then side door.

10.)Head back into FACILITY. Use BIOHAZARD CARD again

11.)Climb stairs and use PLATE to get EMBLEM CARD

12.)Go down stairs and into grate, use EMBLEM CARD

13.)Get Grenade Launcher and use **GlItCh** to make Inf.

14.)Head up little stairs to Demon Statue room, go to 2nd Flr

15.)Use EMBLEM CARD, get ARMY PROOF, use camera to get code 1126, and unlock/enter side door

16.)Go back up stairs, and back into door on right. Use BIOHAZARD CARD again. Head upstairs and left door

17.)Use code 1126, grab PAINTING, leave room and down stairs quickly back to main hall

18.)Go back to Miniature Room via exit, side door, and storage room with left door. Put PAINTING on wall, grab GOLD KEY. Leave altogether back to PALACE.                      

PALACE (PART 2):

1.)Back to Palace Save Room, use GOLD LUGERS, enter door

2.)Activate PC, enter 1971, go through passage

3.)Cross long bridge to Residence, go inside and up stairs. Go inside closest door

4.)Stop Music Box, get Silver Key, head back to Palace. Grab Hemostatic from Item Box. Go into back hallway and enter door on side

5.)Puzzle solution: Woman, Old Man w/ 2 Babies, Man with Tea Set, Red Haired Man, Man with Book, Man with Goatee, Alfred's Picture

6.)Get Vase, leave room, and use key on door nearby. Get Eagle Plate. Head back to the Prison.

PRISON (PART 2):

1.)Run back and give Hemostatic to Rodrigo

2.)Go to Guillotine Courtyard and use Eagle Plate, enter the door

3.)Go inside the gate ahead, climb the crate and push it to unblock the door. Grab the F/BOW Rounds. Leave

4.)Go into door to DR room. Go into room across way, then kill zombie Dr for GLASS EYE. Use it on Muscle Guy.

5.)Use secret entrance, then head left. Get RUSTED SWORD. Push the statue using pole. Use the RUSTED SWORD, and kill the zombie for the PIANO ROLL. Head back to the palace.

PALACE (PART 3):

1.)Enter palace (make sure you have the VASE/ANT OBJECT), and go upstairs and use key on left door. Use PIANO ROLL , and get ANT OBJECT and BOW GUN POWDER

2.)Head back to Residence. Go to Alexia's room, and get MUSIC PLATE. Leave and go to Alfred's room. Use the MUSIC PLATE, and climb the ladder.

3.)Get out of Merry Go Round and get SILVER DRAGONFLY at back of room. Examine/detach wings.Put it in the painting. Climb the ladder again. Push crate to right, and read ALFRED'S CONFESSION

4.)Get AIR FORCE PROOF. Head back to Alexia's Room. SKIP CUTSCENE. Examine the blonde wig, SKIP CUTSCENES. Head back to Palace Save Room. Get Grenade Launcher/Ammo/PROOFS. Follow Steve to Airport.

5.)Go left through door this time instead of right through shutter. Use the PROOFS on the computers. Enter the plane, get the LEVER, head back to right shutter area with lift. Use it, and go through door, and use LEVER. Head left across the bridge and get the Airport Key. Head back down the lift and use it on the shutter gate.

6.)Push the right crate in first, then left crate past right crate in shutters. Have Grenade Launcher equipped for Boss Fight. Head back to plane. Have GL or Bowgun/Explosive Arrows for next boss fight. 

Antarctica (CLAIRE):

1.)Go down the ladder, turn around and go down the stairs

2.)Go left after coming down the stairs, go through the double doors. Go in the left door (BOW). Go right and straight and to the back of the room. Get the BAR CODE.

3.)Leave the room back to the Sorting Room, and head to the WEAPON room. Get the MINING KEY. Sorting Room again, head to room on steps to left and use MINING KEY.

4.)Head forward, left, and go to the small area and hit the switch to activate the power generator. Go right and to the other side to restore power to the building. Head back to the Sorting Room and go to the machine. Press button on left, use the BAR CODE on the crate. Hit the lever to send the crate to the BOW room. Head there now.

5.)Get the GAS MASK, and head back to the Sorting Room, then back to the Moth Hallway. Go to the single door (SAVE ROOM). Push the bookcase back, and hit the switch. Get the PLANT PLOT. Examine for MACHINE ROOM KEY.

6.)Leave the room, head back up the stairs and go in the double doors near the ladder. Use the MACHINE ROOM KEY on the door to the right and discard. Go to the Generator Room. Pick up the VALVE HANDLE in this room. Return to Steve.

7.)Head back to the room before the Machine Room (Sorting Room 1F). Head to the door in the other direction. Use the VALVE HANDLE on the workstation to get the OCTAGONAL VALVE HANDLE. Go back to the Moth Hallway, and down the stairs to the Sorting Room GF. Return via the small steps on the left to the Mining Room.

8.)Use the VALVE on the Octagonal Hollow spot. SKIP CUTSCENES. Go and pick up the Sniper Rifle. SKIP CUTSCENES again. Now on the roof, try to descend the ladder. Boss fight with Nosferatu.

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